Scrounger

Scrounger is one of the Hero Traits attainable by Battle Scars in Guild Of Dungeoneering.

Description

 * [Early Stage]: One Loot choice is of a higher level than normal
 * [Final Stage]: In addition to Early Stage, the Hero can no longer take Treasure instead of Loot

Scrounger can be a decent Battle Scar while building up your Hero since the higher level Loot choice has the potential to help gain more power early on, but there are a couple of problems that prevent it from being one of the better Scars.


 * 1) With the final stage of Scrounger, the inability to choose Treasure means you will be forced to select one of the Loot options after every battle or chest. When doing this, it is quite likely that you will eventually (if not frequently) have to replace some of your current gear with less desirable equipment, losing access to higher tier Abilities in the process.  In short, it will ultimately be MORE difficult to attain a specific set of abilities with Scrounger than without it.


 * 2) In addition to the above problem, being unable to choose Treasure may make it difficult to direct the Hero's movement, which can be very helpful in quests where you need to reach a specific tile within a time limit, or if you are trying to avoid a nasty enemy or negative Fountain effect. It is also a little harder to farm gold to build up your guild, since Treasure cards are the best way to do this (with the possible exception of choosing the "boss challenge" option after completing an area).


 * 3) Scrounger loses the bonus when gaining level 3 Loot, since there is no higher level choice available (although it would be cool if a few pieces of "level 4" loot were only accessible via Scrounger!). Unfortunately the penalty is still present, so both of the issues listed above are still applicable, and since a Hero only deals with level 1 & 2 enemies for a short time in most cases, Scrounger ends up with very limited effectiveness.