Punch Drunk

Punch Drunk is one of the Hero Traits attainable by Battle Scars in Guild Of Dungeoneering.

Description
Punch Drunk starts out terrible, and ends up... dubious. While it is nice to have any Stupidity cards providing at least SOME benefit, a single point of blocking pales in comparison to high-tier blocks. On the other hand, there are quite a few cards that inflict some very unpleasant effects when 1 point of damage succeeds, and being able to more consistently prevent those effects can save a dungeoneer's life, especially at the beginning of a quest before the dungeoneer can collect loot. Also, this scar mitigates the negative impact of Stupidity cards from all sources, significantly reducing the harm of enemies that add Stupidity cards to the deck and significantly improving the overall value of scars and items that add ranks of Stupidity.


 * [Early Stage]: +1 Stupidity
 * [Final Stage]: +1 Stupidity, all Uhh.. cards now block 1 damage of any type