Flesh Wound

Flesh Wound is one of the Hero Traits attainable by Battle Scars in Guild Of Dungeoneering.

Description
Flesh Wound is one of the most valuable Battle Scars after it enters the final stage, since the loss of a single point of health is far outweighed by thoughtful use of the Tenacious Trait. When Tenacious triggers it will always save a minimum of 1 HP and it can be reactivated if you manage to heal yourself to 2+ HP, so unless you take damage that gets you to exactly 1 HP it is never better to have a single point of health instead of Tenacious.
 * [Early Stage]: -1 HP
 * [Final Stage]: -1 HP, gain Tenacious